R2

''There are scattered remains of animals and broken weapons in this chamber. The air is putrid with rot and waste.''

Searching the Waste
Perception DC 21: ''You hear some scuttling from under the heaps of trash. Searching through, you find four kobolds who look smaller and more wiry than most of their brethren.''

These Kobolds are base Kobolds. Though they have "mud" balls as a ranged touch attack that make the creature hit nauseous unless they make a DC 15 Fort save.

DC 25: Through the remains of animals, and perhaps some even less favorable refuse, you find

Belt :
''This fetching belt twists of colors red and blue. with deeply etched angles up and down, across it.''

Spellcraft DC 23 (33 for curse): This is a belt of Transformation, making the wearer more formidable in combat.

Wearer must make a DC 20 Fort save or be transformed into the opposite gender.

Give Paper

Ring :
You feel a peculiar shape as you pull out in your hand a ring made of stone. It feels cool and heavy to your touch.

Spellcraft DC 21: It is a ring of protection +2

Staff :
''An old oaken staff that warms to your touch. It is about 5 feet in length with a shod of metal on one end.''

Perception DC 15: There is Dwarven script etched along the staff. "Rar Deyr"

Linguistics DC 20: It reads "Always There"

If less than 5, "Endless..Evil"

If less than 10 "Eternally..Thick"

Spellcraft DC 23:Give paper

From K4
You find your way out of the narrow tunnel and into a large room.

From T1.1
''This chamber is roughly the same size as the one you first entered. Ahead of you are two further tunnels out of the room.''

From T2.1
''This chamber is larger than the one you just came from. Ahead of you and to your left is a tunnel leading out and to your far left, you see another.''

From T.2.2
''This chamber is larger than the one you just came from and the air is less warm though still tepid. Ahead of you is a tunnel leading out and to your right you see another.''