T3.2

The hallway ahead of you is relatively straight and the floor is littered with splinters of wood and bark.

Searching the Walls
Perception DC 25 +1/10': You see a small crevice in the wall here, it looks like something burrowed it, it's only large enough for a small creature to crouch in, or a medium creature to crawl through.

From K3
You poke your head out of the small tunnel. To your left you hear scuttling noises, to your right a warm and woody smell fills the air.

From R3
''You leave the large room where the kobolds scheme and enter a long tunnel. It becomes increasingly warm,quite so, as you walk. A woody smell fills the air the farther you go.''

From R8
The heat from the previous room recedes as you walk along and you hear some scuttling noises from up ahead